MAP08: The Shuttle Base (City of Doom)


City of Doom maps
This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08: The Shuttle Base is the eighth map of City of Doom. It was designed by Paul Maurone and uses the music track "".


Map of The Shuttle Base
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Head to the building north of the starting building and on the west side, open the wall with the lamp on it to enter the building. You can get a backpack, a box of shotgun shells, boxes of rockets, a rocket launcher, an energy cell pack, and a plasma gun. (sector 158)
  2. Enter the hospital at the north end and go behind the receptionist counter. Open the north wall to get three soul spheres. (sector 230)
  3. In the courtyards at the center of the map, after opening the east door, flip the switch inside. After you get the yellow key, return to the first town and head to the building just south of where the red key is to find an opening on the north side, leading to a megasphere (not on Hey, Not Too Rough or lower). (sector 309)
  4. At the southwest room past the door puzzle, get the medikit and a wall nearby will open. Follow the path around to get a computer area map. (sector 366)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 9:14.06 vdgg 2010-02-12
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 12, 2021.


Player spawns[edit]

This level contains nine spawn points:

  1. facing west. (thing 190)
  2. facing north-west. (thing 191)
  3. facing south. (thing 192)
  4. facing south. (thing 193)
  5. facing west. (thing 194)
  6. facing south-east. (thing 195)
  7. facing west. (thing 196)
  8. facing north. (thing 492)
  9. facing south-east. (thing 573)


Map data[edit]

Things 580
Vertices 3589*
Linedefs 3544
Sidedefs 5581
Sectors 630
* The vertex count without the effect of node building is 2971.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]