MAP08: The Tower (Enigma)
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The Enigma Episode maps |
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This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08: The Tower is the eighth map of The Enigma Episode. It was designed by Jim Flynn.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- The yellow key sector counts as a secret. (sector 296)
- The area surrounding the yellow key room has 2 platforms in the east each containing a health bonus, both of which are accessible by jumping from the nearby ledges. The northern ledge has a fake wall, leading to the platform north of the entry to the western area. (sector 264)
- In the north-east is an outdoor area containing a megaarmor surrounded by health bonuses in a pool. There is a supercharge on a pillar to the north-west of this pool – to the west of this is a trench which leads to a room with three paths, each leading to a teleporter. (sector 328)
- The northern teleporter (the sector surrounding it counting as a secret) leads to a room just north of the red key. (sector 453)
- The western teleporter takes you to a room with nine invisible podiums, all of which can be lowered by various means. Go south from this room – the path forks into two, each leading to a room with a baron of Hell, a heavy weapon dude (on hard skill), a box of rockets, and a health bonus. Each room has a fractal wall which is a secret door, leading to rooms containing ammo, both of which count as secrets. (sector 77)
- See #5. (sector 81)
- Approaching the aforementioned fork lowers the middle podium, containing a rocket launcher. There is a switch on the eastern side of the platform (which can be pressed from below), lowering a wall to the south-east of this room, that leads to the outside area. (sector 445)
- The room south of the blue key (which the cyberdemon/revenants start(s) in) and the sector between it and the door to the blue key count as secrets. (sector 91)
- See #8. (sector 92)
- The large outside area near the blue key is connected to the platform at the end of the start path by a twisty staircase. Part way along the staircase is a megasphere – it marks a secret door to the west, leading to a berserk, a supercharge, two boxes of shotgun shells, and two to four boxes of rockets. (sector 424)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 2:48.86 | GrumpyCat | 2020-09-04 | en08-248.zip | |
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 9, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing east. (thing 458)
- facing east. (thing 459)
- facing north. (thing 460)
- facing south-east. (thing 461)
Statistics[edit]
Map data[edit]
Things | 490 |
Vertices | 2245* |
Linedefs | 2262 |
Sidedefs | 3361 |
Sectors | 461 |
Things[edit]
This level contains the following numbers of things per skill level:
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