MAP08: The Warehouse (Hell To Pay)

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Hell To Pay maps 01-11

(01 - 11)
12 13 14 15 31 32 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.

MAP08: The Warehouse is the eighth map of Hell To Pay.

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Walkthrough[edit]

Map of The Warehouse
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. (sector 59)
  2. (sector 78)
  3. (sector 176)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing south. (thing 307)
  2. facing north-west. (thing 308)
  3. facing south. (thing 309)
  4. facing west. (thing 310)
  5. facing east. (thing 360)
  6. facing east. (thing 362)
  7. facing east. (thing 365)

Statistics[edit]

Map data[edit]

Things 366
Vertices 1535*
Linedefs 1629
Sidedefs 2288
Sectors 238
* The vertex count without the effect of node building is 1373.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]