MAP08: Traps and Tricks (Khorus)

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Khorus maps
This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.

MAP08: Traps and Tricks is the eighth map of Khorus. It was designed by Shadowman and uses the music track " ".

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Walkthrough[edit]

Map of Traps and Tricks
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the northwest hall, drop into the moat and lower the wall to the south. This reveals a switch and a teleporter. The swtich opens another switch in the eastern section with the demons and spectres, which can start crushers in that area to help you there. Note that if you shoot the switch above the moat before you open the wall for this secret, you will need to access this secret via Secret #5 in order to get it then. (sector 320)
  2. In the room with the barons of Hell and the cyberdemon, get on the wall on the left side and hug it as you go north. You will eventually go through the wall and get a BFG9000. (sector 335)
  3. In the southeast room, when you get the cage at the south end, look northwest towards the entrance. Shoot the switch there, then quickly get back to the central room and to the southeast column which has lowered. You will teleport to a backpack. (sector 424)
  4. Leave Secret #3, then return to the hall where you went to the cage at the south end. Another hall to the west has opened. Open the door and collect the backpack on the teleporter, then the next backpack at the northeast side. The switch here will open up another switch in the eastern section with the demons and spectres, which can stop the crushers in accordance with the switch mentioned in Secret #1. (sector 474)
  5. In the exit area, the right teleporter leads back to Secret #1. (sector 504)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Statistics[edit]

Map data[edit]

Things 298
Vertices 4558*
Linedefs 4891
Sidedefs 7805
Sectors 627
* The vertex count without the effect of node building is 3830.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]