MAP08: Triplet II (Reverie)

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Reverie maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.

MAP08: Triplet II is the eighth map of Reverie. It was designed by Michael Jan Krizik (valkiriforce) and uses the music track "Knee Deep in DOOM," composed by John Weekley (PRIMEVAL).

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Walkthrough[edit]

Map of Triplet II
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Press on the computer terminal in the northwest part of the hub to lower the pillar with the super shotgun on it to the south. Ride up the pillar, look east, and shoot a blue light. Go back to the terminal to find a secret area northwest of it. (sector 25) The switch inside the secret lowers the backpack. The other three pillars in this room hold secrets #2, #3, and #11, and you will have to come back for them later.
  2. At the final area in the blue key part of the map, go towards the teleporter that leads back to the hub, and before taking it, shoot at the icon of sin north of the window to lower the megaarmor in secret #1. (sector 27)
  3. This secret, along with secret #4 and the #6-#9 ones, is in the red key part of the map: Enter the building in the red key part of the map and take the first lift up. An alcove opens up to the west. The switch here reveals another switch. Instead of pressing it, press on the wall north of the switch to find a lift. (sector 113)
  4. South of secret #4 is another lift. (sector 114)
  5. Jump out of secret #3 (or #4) to the square room west of it, and open the brown-stained wall to the south to reveal a switch that lowers the soul sphere in secret #1. (sector 26)
  6. In the S-shaped hallway at the second bend, press on the south wall to find an invulnerability. (sector 1323)
  7. In the room with the six computer blocks, press the switch and look at the slime faucet in the northeast corner of the area to notice that it stopped flowing. Step into the slime to lower the southeast computer block containing two medikits. (sector 1329)
  8. Ride the computer block mentioned in secret #7 up and shoot the switch next to the ceiling pipe to the east, which will open an alcove to the north. Press the switch there to lower the northwest computer block containing two boxes of shotgun shells. (sector 1324)
  9. Near the end of the red key part of the map, you will be in a circular hall where you have to shoot a switch inside the center room. To reach that room (sector 194), press on the platform with the green torch to lower a wall to the east, which has a teleporter inside that will take you to the secret.
  10. In the large room at the southern part of the yellow key part of the map, climb up the long set of steps all the way to the top. Jump on a catwalk and press the wall next to a candle to find a switch inside. Press it, then cross the bridge going east to the winding passage. There will be a lift just to the north of the entrance. From this lift, make a jump to the west to land on the soul sphere box. (sector 1336) If you fail, you can use the lift to get back up to the top.
  11. In the yellow key part of the map, go through the winding passage with the floor that has no texture, and when you reach the end, you will be taken to the southern part of the area. Drop down to the ground floor and enter the triangular teleporter here to the east, which will take you back to the southern part of the area, but with a new compartment directly to the south. Enter it for a switch which lowers the berserk pack in secret #1. (sector 28)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 13:33.77 vdgg 2024-04-02 rv08-1333.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 15, 2024.

Statistics[edit]

Map data[edit]

Things 629
Vertices 7928*
Linedefs 8138
Sidedefs 11976
Sectors 1349

* The vertex count without the effect of node building is 6686.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]