MAP08: Triplet II (Reverie)

From DoomWiki.org

Reverie maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.

MAP08: Triplet II is the eighth map of Reverie. It was designed by Michael Jan Krizik (valkiriforce) and uses the music track "Knee Deep in DOOM," composed by John Weekley (PRIMEVAL).

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough[edit]

Map of Triplet II
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Press on the computer terminal northwest of the starting point to lower the pillar with the super shotgun on it. If you ride up the pillar, look east for a blue light you can shoot. Do so, then go back to the terminal to find a secret room. The switch inside this room lowers the backpack. The other three pillars in this room hold Secrets #2, #3, and #11, but you will have to come back for them later. (sector 25)
  2. At the final area on the blue key path, go towards the teleporter that leads back to the hub, but before taking it, shoot at the demon face beyond the window. This will lower the megaarmor in Secret #1. (sector 27)
  3. On the red key path, enter the square room with the Hell knight and shotgun guys, then open the brown-stained wall to reveal a switch that lowers the soul sphere in Secret #1. (sector 26)
  4. Secrets #4-9 are on the Red Key Path: Enter the building along the red key path and take the first lift up. An alcove opens up to your left with shotgun guys (chaingunners on Ultra-Violence or higher). The switch here reveals another switch with a chaingunner guarding it. Instead of using this switch, press on the wall north of it to find a lift leading up with a chaingunner (shotgun guy on Hey, Not Too Rough or lower). (sector 113)
  5. South of Secret #4, you can lower this lift for a chaingunner as well. (sector 114)
  6. In the S-shaped hallway at the second bend, open the wall for an invulnerability. (sector 1323)
  7. In the room with the six computer blocks, press the switch and look at the nukage faucet on the right to see it stop flowing. Step into the nukage to lower a computer block containing two medikits. (sector 1329)
  8. Ride the computer block at Secret #7 up and shoot the button next to the ceiling pipe to the east, which will open an alcove to the north. Press the switch in this alcove to lower the computer block containing two boxes of shotgun shells. (sector 1324)
  9. Near the end of the red key path, you will be in a circular hall where you have to shoot a switch inside the center room to proceed. To actually reach the center room, which is the secret, press on the platform with the green torch to lower a wall to the east, which has a teleporter inside. (sector 194)
  10. In the large room at the southern end of the yellow key path, climb up the long set of steps all the way to the top ledge. A candle denotes a wall you can open with a switch inside. Flip this switch, then cross the bridge going east to the winding passage. There will be a lift just to the north of the entrance. From this lift, make a jump westward so that you land on the soul sphere crate. This may take a few tries to do, so make sure to use the lift to get back up. (sector 1336)
  11. On the yellow key path, go through the winding passage with the sky below your feet and when you reach the end, you will teleport to the southern part of the area. Drop down to ground floor and enter the triangular teleporter here, which will actually take you back to the same place as before, but this time there is a new compartment directly to the south. Enter it for a switch which lowers the berserk pack in Secret #1. (sector 28)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 13:52.20 Bdubzzz 2022-07-23 rv08m1352.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on August 1, 2022.

Statistics[edit]

Map data[edit]

Things 629
Vertices 7928*
Linedefs 8138
Sidedefs 11976
Sectors 1349
* The vertex count without the effect of node building is 6686.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]