MAP08: UAC Nukage Areas, Waste Tunnels/Drainage Tunnels (Perdition's Gate)


Perdition's Gate maps
World of the Ancients

12 13 14 15 16 17 18 19 20

Planet Hell

21 22 23 24 25 26 27 28 29 30

World of Wonders

31 32

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.

MAP08: UAC Nukage Areas, Waste Tunnels/Drainage Tunnels is the eighth map of Perdition's Gate. It was designed by Tom Mustaine.


Map of UAC Nukage Areas, Waste Tunnels/Drainage Tunnels
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


At the start, go forward while hugging the left wall and open the second door you find. Go down the stairs in front and open the door to the left. Go down the stairs to your left to collect the blue key, then return to the nukage area. As you exit through the first door you entered, cross the nukage flow to your right and continue right, hugging the left wall until you reach the blue door. Go through it, make a hairpin turn to the left and flip the switch. Exit this room and climb both sets of stairs to your left up. Follow the path to a room with a nukage flow: go to the right here and press the switch on the right wall to lower the lift, then step on it to exit the level.

Other points of interest[edit]


  1. Open the wall to the left once you're at the sixth step going down on the stairway leading to the blue key. Take the teleporter to reach a room containing a megasphere. (sector 112)
  2. After opening the blue door, open the wall to the right to reveal a stairway going down. At the bottom of the stairs are 4 shotgun shells, a partial invisibility, a computer area map, a rocket launcher, a supercharge, a light amplification visor and a switch. There's also a rocket at the top of the stairs. (sector 146)
  3. Flip the switch mentioned in secret #2 to lower the nukage fall in front of you as you exit the blue door, revealing a BFG9000. (sector 153)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:11.77 Aleksey Kamenev (4shockblast) 2016-04-16 Cross-listed from Pacifist
NM speed 00:18 Aleksey Kamenev (4shockblast) 2016-04-16
UV max 1:59.54 Aleksey Kamenev (4shockblast) 2016-01-08
NM 100S 0:53.94 Aleksey Kamenev (4shockblast) 2015-11-29
UV -fast 2:08.37 Aleksey Kamenev (4shockblast) 2015-08-29
UV -respawn 1:41.03 Aleksey Kamenev (4shockblast) 2015-09-14
UV Tyson 4:14.20 Aleksey Kamenev (4shockblast) 2015-01-13
UV pacifist 0:11.77 Aleksey Kamenev (4shockblast) 2016-04-16
NoMo 0:10.83 kvothesixstring 2022-04-28
NoMo 100S 0:33.46 Ryan Krafnick (Kraflab) 2015-01-18
Stroller 0:18.71 Aleksey Kamenev (4shockblast) 2016-04-16

The data was last verified in its entirety on June 2, 2022.


Player spawns[edit]

This level contains six spawn points:

  1. facing east. (thing 11)
  2. facing west. (thing 12)
  3. facing west. (thing 13)
  4. facing north. (thing 14)
  5. facing north. (thing 15)
  6. facing west. (thing 16)


Map data[edit]

Things 128
Vertices 921*
Linedefs 1030
Sidedefs 1497
Sectors 199
* The vertex count without the effect of node building is 836.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


  • A remade version this level appears in the Vengeance add-on for Quake II.[1]

See also[edit]


External links[edit]


  1. Tom Mustaine. "Perdition's Gate." (archived 🏛). Retrieved 1 January 2023.