MAP08: Ultima Porta (Beta 64)

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Beta 64 maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24
Bonus maps: 25 26 27 28 29
Secret maps: 30 31 32

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08: Ultima Porta is the eighth map of Beta 64. It was designed by Antnee.

Walkthrough[edit]

Map of Ultima Porta
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 240
Vertices 2108*
Linedefs 1928
Sidedefs 3361
Sectors 495
* The vertex count without the effect of node building is 1412.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]