MAP08: Vertical Damage (Mano Laikas)

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Mano Laikas maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08: Vertical Damage is the eighth map of Mano Laikas. It was designed by Nicolás Monti and uses an untitled music track from Reticula: Episode 1 MAP02.

Walkthrough[edit]

Map of Vertical Damage
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you reach the ledge that was just above the yellow key, look towards the tech columns. Look at the one on the left side and look at the step nearby to see that it is green instead of brown. Use this step, and a wall around the corner of the ledge will lower. You can get a computer area map from behind this wall. (sector 115)
  2. Make sure you have pressed the switch at the north side of the map. Afterwards, head into the central room of the map and go onto the ledge north of there, which is the same ledge that had risen up after pressing the aforementioned switch. If you look to the left, you will spot a bright opening. Make a running jump to this opening to get a berserk pack. (sector 173)
  3. On the northern side of the ledge that has the yellow door, look down to spot a thin ledge. Time a jump so you land on this ledge, then go around to claim a light amplification visor. (sector 174)
  4. Go to the south side of the large arena that has multiple columns in it. From the columns you see here, there should be one right near the partial invisibility which has a southwestern side that can be opened. Find this column and open it for an invulnerability. (sector 176)
  5. A misaligned wall near some curvy steps at the center of the map hides a backpack. (sector 177)
  6. Jump from the ledge near Secret #1 to the east side, then look to the southwest. You can spot a switch to shoot. Do so, and the wall at the blue-floored area below will open, revealing a light amplification visor. (sector 179)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 16, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 295)
  2. facing east. (thing 296)
  3. facing south-west. (thing 297)
  4. facing east. (thing 298)
  5. facing west. (thing 299)
  6. facing north. (thing 300)
  7. facing north. (thing 301)
  8. facing west. (thing 302)

Statistics[edit]

Map data[edit]

Things 310
Vertices 922*
Linedefs 942
Sidedefs 1258
Sectors 183
* The vertex count without the effect of node building is 721.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]