MAP08 (2 Sectors)

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2 Sectors maps 01-10

(01 - 10)
11 12 13 14 15 16 17

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08 is the eighth map of 2 Sectors. It was designed by Andrey Budko (entryway).

Walkthrough[edit]

Map of MAP08
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level contains no secrets, the NM100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed 00:14 Kristian Ronge 2005-11-26 2s08-014.lmp
NM speed 00:24 Donatas Tamonis (Donce) 2005-11-23 2s08n024.lmp
UV max 00:49 Adolf Vojta (Gusta) 2005-11-24 2s08-049.lmp
UV -fast 00:55 Adolf Vojta (Gusta) 2005-12-21 2s08f055.lmp
UV -respawn
UV Tyson 00:51 Adolf Vojta (Gusta) 2005-11-04 2s08t051.lmp
UV pacifist 00:22 Graham Burgess (Grazza) 2005-11-03 2s08p022.lmp

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

This information was last verified in its entirety on January 15, 2018.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 30)
  2. facing north. (thing 31)
  3. facing east. (thing 32)
  4. facing north. (thing 33)

Statistics[edit]

Map data[edit]

Things 66
Vertices 700*
Linedefs 479
Sidedefs 666
Sectors 2
* The vertex count without the effect of node building is 458.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]