MAP08 (BF THUD!)

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BF THUD! maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29

This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08 is the eighth map of BF_THUD!. It was designed by Christen Klie.

Walkthrough[edit]

Map of MAP08
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Go through the northern blue door - the path twists round to an area with several energy cell packs. There is a secret door in the north-east of this area (marked with a misaligned texture) leading to a passageway that leads to a megasphere. (sector 31)
  2. The wall east of the megasphere in #1 (marked with a misaligned texture) is a secret door leading to a room with a BFG9000 and five invulnerabilities. Several monsters will teleport in on entering this room. (sector 25)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 75)
  2. facing east. (thing 76)
  3. facing east. (thing 77)
  4. facing west. (thing 78)

Statistics[edit]

Map data[edit]

Things 83
Vertices 542*
Linedefs 474
Sidedefs 666
Sectors 46
* The vertex count without the effect of node building is 430.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]