MAP08 (BloodRust)
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BloodRust maps |
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This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08 is the eighth map of BloodRust. It was designed by Simon Judd (sirjuddington) and uses the music track "Waiting for Romero to Play" by Robert Prince, from Doom II OST.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the central hall, head west to the door with ammo clips near it. Open the wall where those ammo clips are to find a soul sphere. (sector 294)
- In the southwest room, go to the southeast side and shoot the slimefall below the right cage. Fall into the hole to get a backpack, a soul sphere, and a megaarmor. (sector 264)
- See Secret #1. (sector 301)
- When you can access the yellow key, enter the closet southwest of it and open the back wall to find a switch. (sector 296)
- The switch in Secret #4 will open a wall to the west of the yellow key with energy cells and a plasma gun. (sector 299)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 12, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains only one spawn point, making it unplayable in deathmatch mode:
- facing south. (thing 30)
Statistics[edit]
Map data[edit]
Things | 272 |
Vertices | 2201* |
Linedefs | 2158 |
Sidedefs | 3172 |
Sectors | 314 |
Things[edit]
This level contains the following numbers of things per skill level:
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