MAP08 (System Vices)

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System Vices maps
This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
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MAP08 is the eighth and final map of System Vices. It was designed by Bob Reganess, who also composed its untitled music track.

Walkthrough[edit]

Map of MAP08
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the start, take the walkway to the north, then head east while hugging the south wall to eventually get to a secret soul sphere. If you head around counter-clockwise from the walkway, go through the fence at the southeast end to get to another soul sphere. (sector 66)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:46.89 Graham Burgess (Grazza) 2019-08-02 sv08-046.zip
NM speed 1:08.34 Graham Burgess (Grazza) 2003-05-16 sysv_nm.zip
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 7, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 4)
  2. facing south. (thing 5)
  3. facing south. (thing 6)
  4. facing south. (thing 7)

Statistics[edit]

Map data[edit]

Things 157
Vertices 578*
Linedefs 608
Sidedefs 905
Sectors 132
* The vertex count without the effect of node building is 459.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]