MAP09: As the Doctor Sleeps (Community Chest 3)

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Community Chest 3 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: As the Doctor Sleeps is the ninth map of Community Chest 3. It was designed by Paul Corfiatis. The title is a pun, as the level's design is significantly influenced by that of John Anderson, also known as Dr. Sleep.

Walkthrough[edit]

Map of As the Doctor Sleeps
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Near the switch north of the yellow key is a patch of wall at the east that shows up as a different color on the automap. Press it to find a teleporter leading to a supercharge at the northeastern part of the courtyard. (sector 599)
  2. At the foot of the staircase to the blue key, there is a wall at the south which has less prominent gaps in one spot. Press on the middle of this wall to find a medikit and a box of bullets. (sector 626)
  3. To the northeast of the blue key is a flesh and metal wall that appears as a different color on the automap. Jump to it from the platform with the blue key, and press it to find a medikit, armor, a box of bullets, a box of shells, a backpack, and a chainsaw. (sector 623)
  4. Once you gain access to the cave, start at the entrance into the cave, and take four steps down. Doing this causes a door to open in the northwestern part of the previous area. Quickly exit the cave and run through the door before it closes to enter a room with a rocket launcher and 15 rockets. (sector 636)
  5. At the northwestern part of the last room before the exit, the second column of panels from the west on the northern wall appears as a different color on the automap. It can be pressed on, leading into a room containing nine energy cells and a plasma gun. (sector 659)

Bugs[edit]

The entrance to secret #4 has a missing texture (linedef 4324), appearing as a flat bleed.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 4:05.23 justanotherfool 2008-12-27 c309-405.zip
NM speed
UV max 7:17.80 lirui1001 2019-10-22 c309-717.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 13, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 277)
  2. facing west. (thing 278)
  3. facing north. (thing 279)
  4. facing north-east. (thing 280)
  5. facing east. (thing 281)
  6. facing west. (thing 282)
  7. facing east. (thing 283)
  8. facing south. (thing 284)

Statistics[edit]

Map data[edit]

Things 545
Vertices 4613*
Linedefs 4699
Sidedefs 7093
Sectors 669
* The vertex count without the effect of node building is 3835.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]