MAP09: Baden Ruins (Bellatrix: Tales of Orionis)

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Bellatrix: Tales of Orionis maps
This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: Baden Ruins is the ninth map of Bellatrix: Tales of Orionis. It was designed by Franck Livolant (franckFRAG) and uses the music track "And So I Carry On," originally composed by David Shaw (Tolwyn) for GothicDM 2.

Walkthrough[edit]

Map of Baden Ruins
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the central area, on the outer walkway, head to the west side where a lift and a switch is. Use the switch while you are not standing on the lift, then run south and to an open area to the south which has a berserk pack. Open the east door here to get an energy cell and an energy cell pack. (sector 182)
  2. In the central area, on the outer walkway, head west of the switch and use the cracked wall to the north. This reveals shotgun shells and partial invisibility. (sector 320)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 13, 2022.

Statistics[edit]

Map data[edit]

Things 498
Vertices 1627*
Linedefs 1766
Sidedefs 2712
Sectors 332
* The vertex count without the effect of node building is 1391.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]