MAP09: Battleground (Disrepair)
MAP09: Battleground is the ninth and final map of Disrepair. It was designed by Andrea Rovenski (Cyberdemon531) and uses the music track "untitled" by nub_hat. The par time defined in MAPINFO is 40 seconds.
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Statistics
- 5 Technical information
- 6 Inspiration and development
- 7 Trivia
- 8 See also
- 9 Sources
- 10 External links
From the start, kill the Daedalus to lower the wall to the rest of the map, and collect the Doomsphere. Kill as many enemies as you can, as you head up the steps, over the top area, and down into the second bowl. Press the switch in the Eastern marble recess to open a corridor with a Hell knight and other monsters. Press the switch in here to lower the marble door with the demon face, and press the switch in there to gain access to the opening area again. The plinth on the upper area, which leads to the exit, will now be lowered, allowing you to teleport to the ending area.
Other points of interest
As you run across the doorway in the marble corridor on the east of the map, the pillar with the invulnerability lowers. Collecting this also lowers the platform with the Doomsphere on the upper level, at the end of the map.
There are no official secrets on this map.
Two enemies don't spawn into the map, thus you can only reach 98% kills.
Areas / screenshots
Routes and tricks
The records for the map at the Doomed Speed Demos Archive are:
Inspiration and development
As you collect the second Doomsphere, a large banner raises up, depicting fellow speedrunner CruelFancyBaron, and his unfortunate hairline.