MAP09: Bio Lab (Scientist 2)

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Scientist 2 maps
Episode 1: Central City

01 02 03 04 05 06

Episode 2: Siberia
Episode 3: Sacred City

12 13 14 15 16 17 18 19 20

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: Bio Lab is the ninth map of Scientist 2. It was designed by Roland van der Velden and uses a MIDI rendition of the Dream Theater song "Lifting Shadows Off a Dream" as its music track.

Walkthrough[edit]

Map of Bio Lab
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the area with crates at the northern part of the map, climb up the crates and go to the second green platform for this secret. (sector 47) You will notice a partial invisibility to the east, which also is the same secret sector as the green platform. In order to get it, you need to use the green platform from its base to lower it, which will lower the platform the partial invisibility is on as well.
  2. Open the red door and check the southern side of the vent going west to see a green stripe on the wall. Pressing it will lower the nearby window, leading you outside into the snowfield, (sector 20) where you can get a crossbow, some arrows, and a soul sphere. There are two more secret sectors here, which are the slab of snow in the southern part of the area and the sector just around the tree in the center, however, neither is accessible without cheating.
  3. See secret #2. (sector 104)
  4. See secret #2. (sector 140)

Bugs[edit]

Only 50% secrets is possible on this map due to secrets #3 and #4 being inaccessible.

The following multiplayer-only Things have no flags set for any of the three difficulty classes, so they do not actually appear in the level:

  • two AK-47s (things 157 and 235)
  • an amount of fuel (239)
  • three backpacks (161 through 163)
  • a berserk (237)
  • one box of shotgun shells (158)
  • a crossbow (160)
  • one flamegrenades (240)
  • a flamethrower (238)
  • one invulnerability (241)
  • two medikits (233 and 234)
  • a partial invisibility (236)
  • two hotguns (159 and 232)
  • a stimpack (242)

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 6:24.49 litwr 2013-08-06 si209-624.zip
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 16, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 153)
  2. facing west. (thing 154)
  3. facing west. (thing 155)
  4. facing west. (thing 156)

Statistics[edit]

Map data[edit]

Things 286
Vertices 1617*
Linedefs 1545
Sidedefs 2469
Sectors 145
* The vertex count without the effect of node building is 1364.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]