MAP09: Bug Hunt! (1994 Tune-up Community Project)

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1994 Tune-up CP maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: Bug Hunt! is the ninth map of 1994 Tune-up Community Project. It was designed by GreyGhost, Sebastian Graham (General Rainbow Bacon) and Travers Dunne (traversd), and uses the music track "Stage 5" from The Ninja Warriors, sequenced to MIDI by Jose Felix.

Walkthrough[edit]

Map of Bug Hunt!
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. A soul sphere lies on a small platform in the central nukage pit just outside of the base. (sector 20)
  2. From the starting point, head west around the exterior of the building until you reach two columns in front of a slimy green wall. Go to the left side of the right column and press it for a teleporter, which functions as a secret shortcut into the building. (sector 265)
  3. Open the red door and go behind the crate to your left. You will notice this side of the crate is gray instead of brown. Press it to lower it and find a box of shotgun shells. Cross the nukage to find a box of ammo and energy cell packs. (sector 350)
  4. South and slightly southwest of the blue key is a pad with a box of ammo and two lights. Press on the light to the right to lower the pad and reveal a teleporter. This takes you to a room with a megaarmor. If you have the blue key, you can open the gate here for a shortcut. (sector 767)
  5. From the starting point, head north, and west down the steps to the small nukage pool. Go through the nukagefall in the corner to lower a lift containing a computer area map. (sector 789)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 2:07.37 vdgg 2014-06-17 9409-207.zip
NM speed
UV max 8:25.20 Aleks Shahov (Plut) 2023-09-28 9409-825.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on October 5, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 11)
  2. facing east. (thing 12)
  3. facing south. (thing 13)
  4. facing west. (thing 14)
  5. facing west. (thing 15)
  6. facing south. (thing 16)

Statistics[edit]

Map data[edit]

Things 767
Vertices 5367*
Linedefs 5848
Sidedefs 9476
Sectors 1184
* The vertex count without the effect of node building is 4496.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]