MAP09: Depredation (Speed of Doom)


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Speed of Doom maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.

MAP09: Depredation is the ninth map of Speed of Doom. It was designed by Josh Sealy and uses Core.midi, an original track by Stuart Rynn.


Map of Depredation
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. When the door behind the start is opened, go right and use the wall (linedef #637) on the right: it will open a passage so you can grab the soulsphere on top of the pillar. You can also jump to the ledge earlier from the other side. (sector 322)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:24.94 Boris Klimeš (dew) 2010-08-06
NM speed
UV max 5:07.89 Tatsuya Ito (Tatsurd-cacocaco) 2022-06-03
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 1:27.83 Terrarienn 2022-09-29
NoMo 0:11.54 Kyle McAwesome 2022-04-21

The data was last verified in its entirety on October 4, 2022.

Miscellaneous demos[edit]

Run Time Player Date File Notes
UV speed TAS 00:23.94 Boris Klimeš (dew) 2010-07-29

The data was last verified in its entirety on January 13, 2022.


Map data[edit]

Things 248
Vertices 2736*
Linedefs 2644
Sidedefs 4213
Sectors 420
* The vertex count without the effect of node building is 2101.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]