MAP09: Depredation (Speed of Doom)


Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.
Speed of Doom maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.

MAP09: Depredation is the ninth map of Speed of Doom. It was designed by Josh Sealy and uses Core.midi, an original track by Stuart Rynn.


Map of Depredation
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. When the door behind the start is opened, go right and use the wall (linedef #637) on the right: it will lower and you can grab the soulsphere (you see the secret in the first screenshot). You can also jump to the ledge earlier from the other side. (sector 322)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 01:24 Boris Klimeš (dew) 2010-08-06
NM speed
UV max 05:59 Tatsuya Ito (Tatsurd-cacocaco) 2010-09-04
UV -fast
UV -respawn
UV Tyson
UV pacifist

Last updated on June 19, 2013.

Multiplayer records[edit]

Run Time Players Date File Notes

Last updated on June 19, 2013.

Miscellaneous demos[edit]

Run Time Player Date File Notes
UV speed TAS 00:23 Boris Klimeš (dew) 2010-07-29
UV -nomonsters 00:57 AconyX 2011-02-20
First Demo Attempt 13:25 Nikolay Kamnev (Heretic) 2010-03-18

Last updated on June 19, 2013.


Map data[edit]

Things 248
Vertices 2736*
Linedefs 2644
Sidedefs 4213
Sectors 420
* The vertex count without the effect of node building is 2101.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]