MAP09: Dig Your Own Grave (The UnMaking)


The UnMaking maps
The Last Moonbase on Earth

01 02 03 04 05 06 07 08

Hell-o, Good-bye
Dimension of the Darndest

17 18 19 20 21 22 22 23 24 25 26 27 28

Secret maps

29 30 31 32

Bonus maps

35 36 37 38 39 40

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: Dig Your Own Grave is the ninth map of The UnMaking. It was designed by scwiba.


Map of Dig Your Own Grave
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. After the arena has lowered for the third time, locate the cluster of graves with a box of bullets and medikit on it, at the south end of the map. Facing it head-on, turn left and walk forward until you find another raised floor with graves on it. This one can be walked onto to find a supercharge or light amplification goggles depending on skill setting. This secret cannot be accessed after lowering the arena again. (sector 169)
  2. Once the arena has fully lowered, you can find a small stone area at the west edge of the map surrounded by blood and graves. One of the graves has a switch on it. On the opposite wall is a slightly elevated brick you can stand on to reach the necessary height to shoot the switch, which will lower a rocket launcher and rockets behind you. (sector 54)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes


Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 158)
  2. facing west. (thing 159)
  3. facing south-east. (thing 160)
  4. facing north-west. (thing 161)


Map data[edit]

Things 221
Vertices 4654*
Linedefs 1836
Sidedefs 3168
Sectors 265
* The vertex count without the effect of node building is 1662.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]