MAP09: Disposal Facility (Hellbound)

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Hellbound maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: Disposal Facility is the ninth map of Hellbound. It was designed by Zoltán Sófalvi (Z86) and uses the music track "Sneaky Snake," originally composed by Robert Prince for Duke Nukem 3D.

Walkthrough[edit]

Map of Disposal Facility
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. On the runway with lots of barrels, make a running jump east so you land on a crate containing a box of ammo, then strafejump northeast to the crate containing a backpack. (sector 156)
  2. On the runway with lots of barrels, make a running jump east so you land on a crate containing a box of ammo, then jump down to reach a crate containing an invulnerability. (sector 177)
  3. At the entrance to the disposal facility, enter the small caved-in section and go through the brown wall to find a radiation suit and a switch. The switch lowers a slimefall where you can go back up and claim a soul sphere. (sector 185)
  4. Just before the door leading to the yellow key, drop down to the rocks below and find a berserk pack and an ammo clip. (sector 528)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:37.94 Veinen 2016-02-16 hb09-737.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing north-west. (thing 4)
  2. facing south-west. (thing 292)
  3. facing south-east. (thing 329)
  4. facing south-west. (thing 330)
  5. facing north-west. (thing 351)
  6. facing south. (thing 442)
  7. facing north-east. (thing 499)

Statistics[edit]

Map data[edit]

Things 681
Vertices 6543*
Linedefs 6007
Sidedefs 9482
Sectors 843
* The vertex count without the effect of node building is 5154.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]