MAP09: Double Duplex (Cyberdreams)

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Cyberdreams maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.

MAP09: Double Duplex is the ninth map of Cyberdreams. It was designed by Albert Valls (Vrooomer).

Walkthrough[edit]

Map of Double Duplex
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Press the switch on the east wall to begin the ascent. Head to the south wall and quickly flip the side switch, watching out for the nearby cyberdemon as you do. The switch will crush this cyberdemon. When it dies, use the next switch you see, which reveals another lift switch just outside the hall entrance. Use it to rise up, then head to the north side and repeat the process. The next lift switch allows you to access the east and west ends, with two cyberdemons to contend with on both sides. If you are playing on Hey, Not Too Rough or lower, a soul sphere will be at the south end, and if you are playing on Hurt Me Plenty or higher, there will be a medikit there. After you eliminate both cyberdemons, use the switches behind them and a switch on the west side of the main lift will allow you to reach the center where the exit is at the top of the lift.

Other points of interest[edit]

Secrets[edit]

  1. The main lift is a secret and is impossible to miss. (sector 0)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 0:49.63 Albert Valls (Vrooomer) 2000-01-13 cybpack.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 13, 2022.

Statistics[edit]

Map data[edit]

Things 11
Vertices 501*
Linedefs 566
Sidedefs 813
Sectors 143
* The vertex count without the effect of node building is 455.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]