MAP09: Escape to the Isles (Greenian)
From DoomWiki.org
| Greenian maps 01-11 |
|---|
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(01 - 11) |
This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP09: Escape to the Isles is the ninth map of Greenian. It was designed by BeeWen and uses the music track "Crashmap" by Proem.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Open the door behind the start and head to the south room with the chaingun. Shoot the glowing wall to get a backpack. (sector 289)
- Head to the steps northeast of the blue key and go down. Shoot the north wall to get a computer area map. (sector 296)
- When you can get the blue key on the boat, use the wheel again to teleport to a room with an energy cell pack, a box of rockets, and two backpacks. (sector 75)
- Enter the pool in the western building to head underwater. Enter the maze and take the south path at the fork, then the north at the next fork. Enter the teleporter there to get a plasma gun. (sector 392)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on October 21, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 4)
- facing north. (thing 5)
- facing north. (thing 6)
- facing north. (thing 7)
Statistics[edit]
Map data[edit]
| Things | 610 |
| Vertices | 3800* |
| Linedefs | 3886 |
| Sidedefs | 6669 |
| Sectors | 517 |
* The vertex count without the effect of node building is 2954.
Things[edit]
This level contains the following numbers of things per skill level:
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