MAP09: Escape to the Isles (Herian 2)
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| Herian 2 maps 01-11 |
|---|
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(01 - 11) |
This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP09: Escape to the Isles is the ninth map of Herian 2. It was designed by Ian Wilson.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the center of the map, head down the northeast set of steps, head a bit east, then shoot at the north wall to find an invulnerability. (sector 295)
- Open the yellow door and head to the window. Drop down and go north to the island that has a megasphere, two boxes of shotgun shells, and two boxes of rockets. (sector 0)
- Come back to where secret #2 is nearby. But this time, after dropping down, go south to the island that has a megasphere, two boxes of ammo, and two boxes of rockets. (sector 293)
- Enter the pool in the western building to head underwater and get an energy cell, an energy cell pack, a plasma gun, and a soul sphere. Navigate the maze to find a medikit, an invulnerability, a berserk pack, partial invisibility, and a teleporter out. (sector 252)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 4)
- facing north. (thing 5)
- facing north. (thing 6)
- facing north. (thing 7)
Statistics[edit]
Map data[edit]
| Things | 495 |
| Vertices | 1668* |
| Linedefs | 1647 |
| Sidedefs | 2518 |
| Sectors | 305 |
Things[edit]
This level contains the following numbers of things per skill level:
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