MAP09: Exploded City (Heroes' Tales)
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Heroes' Tales maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: Exploded City is the ninth map of Heroes' Tales. It was designed by Arthur O. (Archi) and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the courtyard past the blue door, use the skull switch, then backtrack to the hallway. An opening in the hallway contains a green armor, a medikit, and a backpack. (sector 86)
- The courtyard past the courtyard in the previous secret has a lot of poles in the middle. Ride the lift up to the poles and run across them through the window for some boxes of rockets. (sector 108)
- Grab the radiation suit in front of the lava and go across it to the east wall. Open it for a rocket launcher. (sector 146)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 2:43.11 | Bdubzzz | 2022-07-16 | ht09m243.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on August 1, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing south-east. (thing 16)
- facing north-west. (thing 17)
- facing east. (thing 18)
- facing north-east. (thing 19)
- facing north-west. (thing 20)
- facing west. (thing 21)
- facing west. (thing 104)
Statistics[edit]
Map data[edit]
Things | 183 |
Vertices | 1292* |
Linedefs | 1189 |
Sidedefs | 1908 |
Sectors | 203 |
Things[edit]
This level contains the following numbers of things per skill level:
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