This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
Eye of the Storm is a single-level PWAD for Doom II that came out in 1995, originally as the sixth map in the Cabal series. It was designed by Sverre André Kvernmo (Cranium).
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the north-west (behind the wall that lowers on pressing the switch behind the blue door) is a pentagonal room whose north-west corner has a secret door (marked with pipes) leading to a plasma rifle and a switch which raises a step to the east (allowing the pentagonal room to be entered from this side). (sector 109)
- In the south-east (behind the wall that lowers on pressing the switch behind the red door) is an armor on a pillar. The pillar lowers on pressing, revealing a secret door behind (flanked by metal supports). This leads via a lift to a room with several weapons and some ammo. There is also an arch-vile who will teleport to the centre of the level. (sector 148)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on December 13, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north-west. (thing 8)
- facing north-east. (thing 9)
- facing south-east. (thing 10)
- facing south-west. (thing 11)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 684.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
19 |
30 |
30
|
Shotgun guy |
4 |
8 |
15
|
Heavy weapon dude |
8 |
13 |
19
|
Demon |
6 |
11 |
12
|
Spectre |
2
|
Revenant |
4 |
15 |
20
|
Cacodemon |
21 |
42 |
84
|
Hell knight |
2 |
0 |
0
|
Mancubus |
1
|
Arch-vile |
2 |
4 |
5
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
2
|
Super shotgun |
1
|
Chaingun |
2
|
Rocket launcher |
3
|
Plasma gun |
3
|
BFG9000 |
3
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
4
|
Box of bullets |
4
|
4 shotgun shells |
5
|
Box of shotgun shells |
1
|
Rocket |
9
|
Box of rockets |
20 |
23 |
23
|
Energy cell |
2
|
Energy cell pack |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
12
|
Medikit |
2
|
Armor |
1
|
Megaarmor |
1 |
1 |
0
|
Items |
1-2 |
3 |
4-5
|
Supercharge |
2
|
Megasphere |
1
|
Backpack |
5
|
Invulnerability |
1 |
1 |
0
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
4
|
Teleport landing |
13
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]