MAP09: Final Redemption (Invasion UAC)

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Invasion UAC maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: Final Redemption is the ninth map of Invasion UAC. It was designed by David Bernardi (Xsnake) and uses the music track "".

Walkthrough[edit]

Map of Final Redemption
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After you get the green key, return to the hub room and use the south wall with green borders to get a BFG9000. (sector 26)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 00:53 Daniel, the NCR Veteran 2021-10-25 iu09o053.zip

The data was last verified in its entirety on April 3, 2022.

Statistics[edit]

Map data[edit]

Things 473
Vertices 1663*
Linedefs 1783
Sidedefs 2499
Sectors 248
* The vertex count without the effect of node building is 1553.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]