MAP09: Forgotten Reaches (THT: Threnody)

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THT: Threnody maps 01-11

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This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: Forgotten Reaches is the ninth map of THT: Threnody. It was designed by Adam Post (Doomkid) and uses the music track "Kraid's Lair," from Metroid.

Walkthrough[edit]

Map of Forgotten Reaches
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the spiral hallways, there will be a bright segment with two candles. Press on the wall to the south of them and ride it up, then jump to get a soul sphere. (sector 243)
  2. In the central room, take the south door into the room with the super shotgun, then press on the southeast wall to use a lift. Look out for the monsters behind you when you use it. On the lift you will find a box of ammo and a berserk pack. (sector 78)
  3. In the blue key room, hug the wall east of the blue key, then south, until you go through the vine. Through this passage you will find a partial invisibility (on Hurt Me Plenty or higher) or a soul sphere and invulnerability (on Hey, Not Too Rough or lower). (sector 220)
  4. In the northeastern cavern, go to the east end, then south and west to a skull switch. Press it, then reenter the cavern and through the northwest wall, finding either a soul sphere (on Hey, Not Too Rough or lower) or an invulnerability (on Hurt Me Plenty or higher). (sector 218)
  5. Just south of Secret #4, press on the wall to lower it and ride back down to the blue key area. Quickly enter the nearby teleporter to be in a secret area with shotgun shells, a berserk pack (not on Ultra-Violence or higher), and some ammo. You can jump north to get a partial invisibility, or go to the far end and get Secret #6. (sector 114)
  6. In Secret #5, head to the southwest end where there is an energy cell pack and a box of ammo, then drop down. You will hear a lift lower, quickly head south, east, then north to the lowered platform containing a megasphere. (sector 25)
  7. At the northwest room with the cyberdemon, get behind the pillars at the southeast corner and use the wall here as a lift. This contains two boxes of rockets and a medikit. (sector 206)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 4)
  2. facing west. (thing 645)
  3. facing south. (thing 646)
  4. facing south. (thing 647)

Statistics[edit]

Map data[edit]

Things 803
Vertices 1992*
Linedefs 2020
Sidedefs 2903
Sectors 363
* The vertex count without the effect of node building is 1631.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]