MAP09: Gymea Mentos (The Twilight Zone II: Final Dreams)
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The Twilight Zone II maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: Gymea Mentos is the ninth map of The Twilight Zone II: Final Dreams. It was designed by Paul Corfiatis, who also composed the level's music track, "Wipe Out".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the room south of the start and head up the steps. Shoot the switch to the north to open a teleporter to the left. Enter it to reach the back room with rockets, a box of ammo, and a steel rock. (sector 24)
- In the hall at the left side of the map which overlooks the F-shaped walkway, head north, but look out for a wall to the east that does not line up. Open it to find a steel rock, a megaarmor, energy cell packs, and a plasma gun. (sector 55)
- In the red key room, use the blinking light to the southeast to lower the northeast wall with a BFG9000. (sector 76)
- Open the northeast wall in Secret #3 to find boxes of rockets, a rocket launcher, and a computer area map. (sector 89)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 2:46.03 | Matt Powell (cannonball) | 2011-11-04 | t209-246.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on January 16, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing east. (thing 82)
- facing south. (thing 85)
- facing north. (thing 171)
- facing east. (thing 222)
Statistics[edit]
Map data[edit]
Things | 274 |
Vertices | 1107* |
Linedefs | 1231 |
Sidedefs | 1613 |
Sectors | 148 |
Things[edit]
This level contains the following numbers of things per skill level:
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