MAP09: Halls of the Requiem (Boomtown)

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Boomtown maps 08-15

01 02 03 04 05 06 07
(08 - 15)
16 17 18 19 20 21 22 23
24 25 26 27 28 29 30 31 32

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: Halls of the Requiem is the ninth map of Boomtown. It was designed by Scott Bardy (Birdman) and uses a MIDI rendition of the music track "Sad but True" by Metallica.

Walkthrough[edit]

Map of Halls of the Requiem, cropped to only show the playable area
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Map of Halls of the Requiem, with spawn points

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 132)
  2. facing north. (thing 133)
  3. facing south-west. (thing 134)
  4. facing north-west. (thing 137)

Statistics[edit]

Map data[edit]

Things 287
Vertices 1023*
Linedefs 1030
Sidedefs 1399
Sectors 211
* The vertex count without the effect of node building is 822.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]