This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
MAP09: Hanging Death is the ninth map of Judgment. It was designed by Blake Collins (Rayziik) and uses the music track "Tungsten" by James Paddock (Jimmy). The par time is 9:00. In the Retrial edition this level received minor changes in both geometry and things population.
Walkthrough[edit]
Map of Hanging Death (original)
Map of Hanging Death (Retrial)
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- From the start, head south and down the steps. Go to the northwest corner in this room and open it to get a chainsaw and a backpack. (sector 445)
- In the central room with a plasma gun and a green armor, find the green torch and use the switch there to open the west wall with armor bonuses and an energy cell pack. (sector 709)
- When you first enter the south east area, look to your left. Head through the vines in the northwest corner and fall in the hole to get boxes of rockets and medikits. (sector 750)
- At the round platforms over the nukage, go to the minigun and drop to the nukage and use the skull switch behind the vines to teleport to a radiation suit. (sector 1041)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on March 10, 2026.
Deathmatch[edit]
Player spawns[edit]
This level contains eleven spawn points:
- facing south-east. (thing 450)
- facing south-west. (thing 451)
- facing north. (thing 452)
- facing north. (thing 453)
- facing south-west. (thing 454)
- facing south-east. (thing 455)
- facing north. (thing 462)
- facing north. (thing 466)
- facing south-west. (thing 467)
- facing south-east. (thing 468)
- facing south. (thing 556)
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
Original ed.:
|
|
| Cooperative
|
| Monsters |
1-2 |
3 |
4-5
|
| Zombieman |
5 |
6 |
8
|
| Heavy weapon dude |
7 |
7 |
8
|
| Demon |
15 |
16 |
19
|
| Spectre |
7 |
8 |
9
|
| Revenant |
13 |
15 |
20
|
| Cacodemon |
7 |
8 |
8
|
| Pain elemental |
3 |
4 |
6
|
| Hell knight |
2
|
| Arachnotron |
5 |
6 |
6
|
| Mancubus |
4 |
7 |
8
|
| Arch-vile |
7 |
8 |
9
|
| Cyberdemon |
2
|
| Dark imp |
38 |
40 |
46
|
| Former marine |
1 |
1 |
3
|
| Former captain |
3 |
5 |
6
|
| Former shock trooper |
2 |
4 |
10
|
| Former brute |
0 |
0 |
2
|
| Fallen |
12 |
13 |
14
|
| Nightshade |
4 |
4 |
8
|
| Azazel |
0 |
0 |
1
|
| Lord of heresy |
6 |
7 |
7
|
| Weapons |
1-2 |
3 |
4-5
|
| Chainsaw |
1
|
| Shotgun |
1
|
| Super shotgun |
1
|
| Rocket launcher |
1
|
| Plasma gun |
1
|
| Minigun |
1
|
| Ammunition |
1-2 |
3 |
4-5
|
| Box of shotgun shells |
6
|
| Rocket |
7 |
7 |
11
|
| Box of rockets |
16 |
18 |
22
|
| Energy cell |
8
|
| Energy cell pack |
3
|
| Rifle rounds |
4
|
| Box of rifle rounds |
6
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Stimpack |
16
|
| Medikit |
18
|
| Armor |
2
|
| Megaarmor |
1
|
| Items |
1-2 |
3 |
4-5
|
| Armor bonus |
46
|
| Health bonus |
22
|
| Supercharge |
2
|
| Backpack |
1
|
| Radiation shielding suit |
1
|
| Keys |
1-2 |
3 |
4-5
|
| Blue skull key |
1
|
| Red skull key |
1
|
| Yellow skull key |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Cooperative start |
4
|
| Teleport landing |
31
|
| Voodoo doll |
4
|
| Impaled body (shootable) |
4
|
|
| Deathmatch
|
| Monsters |
1-2 |
3 |
4-5
|
| Cyberdemon |
1
|
| Weapons |
1-2 |
3 |
4-5
|
| Chainsaw |
1
|
| Super shotgun |
2
|
| Rocket launcher |
1
|
| Plasma gun |
1
|
| Ammunition |
1-2 |
3 |
4-5
|
| Box of shotgun shells |
4
|
| Box of rockets |
2
|
| Energy cell pack |
4
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Medikit |
10
|
| Armor |
1
|
| Items |
1-2 |
3 |
4-5
|
| Supercharge |
1
|
| Radiation shielding suit |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Deathmatch start |
11
|
| Teleport landing |
26
|
| Impaled body (shootable) |
4
|
|
Retrial ed.:
|
|
| Cooperative
|
| Monsters |
1-2 |
3 |
4-5
|
| Zombieman |
5 |
6 |
8
|
| Heavy weapon dude |
7 |
7 |
8
|
| Demon |
15 |
16 |
19
|
| Spectre |
7 |
8 |
9
|
| Revenant |
11 |
13 |
18
|
| Cacodemon |
7 |
8 |
8
|
| Pain elemental |
0 |
1 |
3
|
| Hell knight |
2
|
| Arachnotron |
5 |
6 |
6
|
| Mancubus |
4 |
7 |
8
|
| Arch-vile |
3 |
4 |
5
|
| Cyberdemon |
2
|
| Former marine |
1 |
1 |
3
|
| Former captain |
3 |
5 |
6
|
| Former shock trooper |
2 |
4 |
10
|
| Dark imp |
38 |
40 |
46
|
| Former brute (drops SSG) |
0 |
0 |
2
|
| Nightshade |
20 |
28 |
40
|
| Fallen |
12 |
13 |
14
|
| Azazel |
0 |
0 |
1
|
| Lord of heresy |
5 |
6 |
6
|
| Weapons |
1-2 |
3 |
4-5
|
| Shotgun |
1
|
| Super shotgun |
1
|
| Rocket launcher |
1
|
| Plasma gun |
1
|
| Impact gauntlet |
1
|
| Minigun |
1
|
| Ammunition |
1-2 |
3 |
4-5
|
| Box of shotgun shells |
6
|
| Rocket |
7 |
7 |
11
|
| Box of rockets |
31 |
33 |
37
|
| Energy cell |
13
|
| Energy cell pack |
6
|
| Rifle rounds |
4
|
| Box of rifle rounds |
6
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Stimpack |
16
|
| Medikit |
18
|
| Armor |
2
|
| Megaarmor |
1
|
| Items |
1-2 |
3 |
4-5
|
| Armor bonus |
46
|
| Health bonus |
22
|
| Supercharge |
2
|
| Backpack |
1
|
| Radiation shielding suit |
1
|
| Keys |
1-2 |
3 |
4-5
|
| Blue skull key |
1
|
| Red skull key |
1
|
| Yellow skull key |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Cooperative start |
4
|
| Teleport landing |
31
|
| Voodoo doll |
1
|
| Impaled body (shootable) |
4
|
|
| Deathmatch
|
| Monsters |
1-2 |
3 |
4-5
|
| Cyberdemon |
1
|
| Weapons |
1-2 |
3 |
4-5
|
| Super shotgun |
2
|
| Rocket launcher |
1
|
| Plasma gun |
1
|
| Impact gauntlet |
1
|
| Ammunition |
1-2 |
3 |
4-5
|
| Box of shotgun shells |
4
|
| Box of rockets |
2
|
| Energy cell pack |
4
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Medikit |
10
|
| Armor |
1
|
| Items |
1-2 |
3 |
4-5
|
| Supercharge |
1
|
| Radiation shielding suit |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Deathmatch start |
11
|
| Teleport landing |
26
|
| Impaled body (shootable) |
4
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]