MAP09: Hard Core (The Darkening Episode 2)


The Darkening Episode 2 maps
This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.

MAP09: Hard Core is the ninth map of The Darkening Episode 2. It was designed by Jan Van der Veken, Ola Björling (citrus) and Anthony Soto (Swedish Fish), and uses the music track "The Wicked Tree" by Peter Tomaselli (Kniggit).

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Map of Hard Core
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the crate room just before the giant vats, run across the caution stripes above the steps and through the vent for a chainsaw. (sector 62)
  2. Near the red key, there should be an open alcove with shotgun shells and two stimpacks. (sector 128)
  3. After opening the blue door, open the green wall near the crates for a soul sphere and armor bonuses. (sector 229)
  4. In the shaft to the far north of the map, there is a dead marine in a square. Look out for the crusher here, and open the wall behind the corpse for a partial invisibility. (sector 539)
  5. In the big room with Secret #3, go onto the ledge with computer panels and clamber onto the highest crate. From there, jump southeast onto the ridge overlooking the ground below, and then onto the crates there for a BFG9000. (sector 573)
  6. In the room with the switch that opens the vent leading outside to the nukage-filled area, press the backside switch here to open the other vent, leading to a radiation suit. (sector 575)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 372)
  2. facing west. (thing 373)
  3. facing south-east. (thing 374)
  4. facing south-west. (thing 375)


Map data[edit]

Things 405
Vertices 5611*
Linedefs 5550
Sidedefs 8465
Sectors 919
* The vertex count without the effect of node building is 4686.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]