MAP09: Hell's Gatehouse (DOOM: A Megawad in Two Weeks)

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DOOM: A Megawad in Two Weeks maps
Episode 1

01 02 03 04 05 06 07 08

Episode 2
Episode 3

12 13 14 15 16

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: Hell's Gatehouse is the ninth map of DOOM: A Megawad in Two Weeks. It was designed by Icarus and uses the music track "Untitled (E2M9/E3M1)" by Robert Prince.

Walkthrough[edit]

Map of Hell's Gatehouse
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed 0:21.49 Sebastian Graham (General Rainbow Bacon) 2010-06-23 mw209s021.zip Listed in NM 100S on DSDA
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 15, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing east. (thing 20)
  2. facing west. (thing 21)
  3. facing east. (thing 22)
  4. facing west. (thing 23)
  5. facing east. (thing 24)
  6. facing east. (thing 25)

Statistics[edit]

Map data[edit]

Things 158
Vertices 677*
Linedefs 653
Sidedefs 600
Sectors 132
* The vertex count without the effect of node building is 542.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]