MAP09: Mar Sara (DBP39: Carnage Oasis)

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DBP39: Carnage Oasis maps
This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: Mar Sara is the ninth map of DBP39: Carnage Oasis. It was designed by IvanDobrovski and uses the music track "Time Runner" by Mark Klem, from Memento Mori II.

Walkthrough[edit]

Map of Mar Sara
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Take the steps up to the blue key door, then jump southeast to the wall and open it to get a green armor and a backpack. (sector 344)
  2. Take the south path, going east to a tower. Ride up, then jump northwest. Head northeast afterwards and around to a plasma gun and an energy cell pack. (sector 750)
  3. At the east side, lower the gate and ride it up. Shoot the button to the west, which opens a door to the northwest and enter the hall. You will get a green armor at the end. (sector 565)
  4. In the northwest building, head to the east side and use the column of yellow lights on the east side. Head west towards the windows and shoot the button past them. Go back east to the columns, then get the soul sphere (available only on UV and higher) to the south. (sector 896)
  5. In the building closest to the start, head to the room with nukage and go to the northeast door. Open it and use the left terminal. Leave the building and head to the alley between this building and the one north of it. Head north to a room with rockets, a box of rockets, and a medikit. (sector 196)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on May 18, 2025.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north-east. (thing 315)
  2. facing north-east. (thing 316)
  3. facing north-east. (thing 317)
  4. facing north-east. (thing 318)
  5. facing north-east. (thing 319)
  6. facing north-east. (thing 320)

Statistics[edit]

Map data[edit]

Things 560
Vertices 6617*
Linedefs 5924
Sidedefs 10245
Sectors 1026

* The vertex count without the effect of node building is 4983.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]