MAP09: Military Complex (The Darkening)
From DoomWiki.org
The Darkening maps |
---|
This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
MAP09: Military Complex is the ninth map of The Darkening. It was designed by Jan Van der Veken and uses the music track "Hiding the Secrets" by Robert Prince from E1M9: Military Base.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Open the yellow door closer to the eastern side of the hallway and press on the misaligned wall in the northeast corner for a megaarmor. (sector 196)
- At the nukage river in the north part of the map, there is an alcove with a medikit. Open the wall just to the north of it for a radiation suit and a switch. This switch will open a way to the hidden super shotgun at the eastern end of this river. (sector 217)
- Go southwest, all the way down the same nukage river to find a teleporter. This will take you on the top of a crate at the starting point. From this crate, make a strafe jump to the crate with the soul sphere. (sector 12)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 2:04.74 | Jim Leonard (Xit Vono) | 2002-05-13 | dr09-204.zip | |
NM speed | |||||
UV max | 3:44.09 | Andrea Rovenski (Cyberdemon531) | 2023-03-15 | dk09-344.zip | |
NM 100S | |||||
UV -fast | 5:04.20 | Andrea Rovenski (Cyberdemon531) | 2023-03-15 | dk09f504.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | |||||
NoMo | 0:35.86 | kvothesixstring | 2023-10-17 | dk09o35.zip |
The data was last verified in its entirety on November 2, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 7)
- facing north. (thing 8)
- facing north. (thing 9)
- facing north. (thing 10)
Statistics[edit]
Map data[edit]
Things | 236 |
Vertices | 1519* |
Linedefs | 1529 |
Sidedefs | 2271 |
Sectors | 276 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|