MAP09: Old Town (Invasion II)

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Invasion II maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: Old Town is the ninth map of Invasion II. It was designed by Paul Fleschute (Moe) and uses the music track "Bassline" by Mark Klem.

Walkthrough[edit]

Map of Old Town
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After using the first switch, return to the hall at the west end of the starting building and open the northwest corner wall to find a secret passage, although it does not lead to anything. (sector 248)
  2. In the building east of the starting building, enter the southeast room and use a wall at the east side to find a BFG9000 and a switch. (sector 172)
  3. Flip the switch in Secret #2 and return to the starting point to find the east side is available, with a megasphere to get. (sector 169)
  4. At the southeast part of town, east of the bars, open the wall and open the wall at the end to reach the cage with shotgun guys. (sector 181)
  5. At the easternmost end of the east building, shoot the southwest wall to open up a teleporter at the southeast end, which leads to backpacks. (sector 191)
  6. In the building south of the starting building, open the three doors in the middle, then go to the northwest wall and open it to get a soul sphere. (sector 175)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:03.94 Revved 2012-12-28 inv09-403.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.

Statistics[edit]

Map data[edit]

Things 170
Vertices 1444*
Linedefs 1583
Sidedefs 2274
Sectors 252
* The vertex count without the effect of node building is 1273.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]