MAP09: Point of Accident (Bloodspeed)

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Bloodspeed maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: Point of Accident is the ninth map of Bloodspeed. It was designed by Aleksandr M. (Dragon Hunter) and uses the music track "".

Walkthrough[edit]

Map of Point of Accident
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Find a switch behind the crate at the start and flip it. Head northeast and enter the alcove to get a light amplification visor. (sector 48)
  2. In the chainsaw room, head southwest and use the southeast wall here to find stimpacks, a backpack, and armor bonuses. (sector 81)
  3. In Secret #2, go through a wall at the southwest end to get a megaarmor. The closets that open have rockets and energy cells. (sector 89)
  4. Head northeast from the start until the first fork. Head east, then north at the next fork and use a wall between the metal ridges on the west side. Flip the switch behind the wall, then head back to the first fork and head south to get a plasma gun. (sector 145)
  5. Go north at the first fork until the turn, then use the inner wall with grooves to find a computer area map. A baron of Hell appears to the south with a box of shotgun shells and a stimpack. (sector 1141)
  6. Pick up the red keycard and head to the east wall in the lost soul closet. Flip the switch and head back, then take the north corridor to get an energy cell, a box of ammo, and a soul sphere. (sector 983)
  7. Open the red door in the chainsaw room and head past the vent, then use the north wall to get a stimpack and a box of rockets. (sector 168)
  8. Open the red door in the central room (or take the northwest door in the hall surrounding the hazard symbol) and head to the west of the cage. Go through the east wall to the computer room with stimpacks, energy cells, and a box of rockets. (sector 256)
  9. In the rocket launcher room, lower the southeast wall to find a box of rockets. (sector 384)
  10. Lower the east wall in Secret #9 to find a megaarmor. (sector 382)
  11. In the room with crates west of the rocket launcher room, head to the north wall and use the one with more cracks to find a passage of armor bonuses and a berserk pack. (sector 615)
  12. In the hall north of Secret #11, head to the wall with blue triangles in the middle and use it, then head left and enter the alcove with eight rockets. (sector 750)
  13. Head to the hall east of the previous secret, then head up a bit and use the east wall with vents to get health bonuses, an energy cell, and a box of rockets. (sector 767)
  14. North of Secret #13 is a yellow door, with a switch to the north that opens it. After opening the door, head west of the door and open the north wall to find a switch. Flip it and run through the door to the next yellow switch, then run north to get energy cells and an energy cell pack. (sector 896)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 16, 2021.

Statistics[edit]

Map data[edit]

Things 609
Vertices 12366*
Linedefs 12130
Sidedefs 18424
Sectors 1207
* The vertex count without the effect of node building is 10017.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]