MAP09: Refinery (Pleiades)

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Pleiades maps
This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: Refinery is the ninth map of Pleiades. It was designed by Roger Ritenour and uses the music track "Dark Halls" by Bobby Prince.

Walkthrough[edit]

Map of Refinery
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you reach the refinery, head to the southernmost room. Here, climb the large ladder to the vent and shoot it, allowing you access to the ventilation system. (sector 66)
  2. From Secret #1, perform a strafejump north so you land on the crate with the box of ammo and health bonuses. (sector 94)
  3. At the start, head all the way around the building that is to your left. You will spot some explosive canisters at the backside of the wooden fence. Shoot them, and the section of fence will open up (if this does not happen, shoot at the wall directly). This will allow you to enter the building. (sector 128)
  4. Enter the building mentioned in Secret #3 and head to the last room, with two stimpacks, shotgun shells, and three health bonuses. Press alongside the wall at the east end and eventually you will open up a secret room, containing ammo clips and a soul sphere. (sector 144)
  5. When you reach the refinery, open the doors that lead to the room north of the entrance. Then, go to the northwest corner and press on the plain wall to lower it. You will find a berserk pack. (sector 152)
  6. When you reach the big silos, head around the northernmost one until you find a sealed entrance. Lower the wall there to find a green armor. (sector 300)
  7. Dive into the slime pit where the yellow key is to get ammo clips and shotgun shells. (sector 301)
  8. Dive into the slime pit to the right of Secret #7 to find stimpacks and shotgun shells. (sector 348)

Bugs[edit]

Four multiplayer-only armors (Things 62 through 65) have no flags set for any of the three difficulty classes, so they do not actually appear in the level.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 4)
  2. facing west. (thing 5)
  3. facing west. (thing 6)
  4. facing west. (thing 7)

Statistics[edit]

Map data[edit]

Things 327
Vertices 2348*
Linedefs 2069
Sidedefs 3221
Sectors 366
* The vertex count without the effect of node building is 1804.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]