MAP09: Research Lab (Doom 64 for Doom II)

From DoomWiki.org

Doom 64 for Doom II maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus map: 33

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP09: Research Lab is the ninth map of Doom 64 for Doom II. It was designed by Da Werecat and uses the music track " ".

Walkthrough[edit]

Map of Research Lab
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the super shotgun room, get on the outer wall to the north and go through the wall with a monitor to find a computer area map. (sector 56)
  2. In the hallways at the west end, find the switch at the northwest end and flip it. Quickly run east, all the way south, east, north, and east to a megaarmor before the bar closes to get this secret. (sector 238)
  3. In the northwest room with the red switch and teleporter, use the wall southwest of the red switch that has wires to lower walls near the lifts in this room. Take them down to find rockets, shotgun shells, and a berserk pack. (sector 311)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south-east. (thing 523)
  2. facing south-west. (thing 524)
  3. facing north-east. (thing 525)
  4. facing north-west. (thing 526)

Statistics[edit]

Map data[edit]

Things 542
Vertices 3283*
Linedefs 3524
Sidedefs 5247
Sectors 438
* The vertex count without the effect of node building is 2755.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]