This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
MAP09: Running Scared is the ninth map of Insertion. It was designed by Adam Williamson and uses the music track "The Helix" by David Shaw.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head up the steps at the start and use the switch you find. Head into either of the alcoves on the left wall and use the wall there to find a passage with armor bonuses, health bonuses, stimpacks, and a super shotgun. Both walls count as separate secrets, but can only be opened from the outside. (sector 65)
- See Secret #1. (sector 66)
- In the central hall of the map, open the north wall to get a chaingun (Hurt Me Plenty or lower), ammo clips (three on Hey, Not Too Rough or lower, one on Hurt Me Plenty or lower), and a box of ammo. (sector 119)
- See Secret #3. (sector 120)
- In the northwest room, step on the northwest square that is lit to reveal a teleporter leading to a soul sphere. Note that the secret sector is actually impossible to register due to the teleport line being in the way, so only 80% secrets is possible on the map. (sector 204)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos[edit]
Style |
Time |
Player |
Date |
File |
Notes
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Deathmatch[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing north. (thing 305)
- facing west. (thing 306)
- facing north-west. (thing 307)
- facing north-east. (thing 308)
- facing east. (thing 309)
- facing west. (thing 310)
- facing west. (thing 311)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 1405.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
3 |
4 |
5
|
Shotgun guy |
18 |
29 |
32
|
Heavy weapon dude |
10 |
11 |
19
|
Imp |
11 |
25 |
36
|
Lost soul |
8 |
15 |
22
|
Spectre |
4 |
7 |
10
|
Revenant |
2 |
2 |
4
|
Cacodemon |
3 |
3 |
4
|
Pain elemental |
1
|
Hell knight |
0 |
4 |
0
|
Baron of Hell |
3 |
5 |
9
|
Mancubus |
1 |
3 |
6
|
Arch-vile |
1 |
1 |
2
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Chaingun |
1 |
1 |
0
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
8 |
6 |
7
|
Box of bullets |
4 |
5 |
5
|
4 shotgun shells |
16 |
16 |
20
|
Box of shotgun shells |
4
|
Box of rockets |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
7
|
Medikit |
3 |
4 |
4
|
Armor |
2
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
9
|
Health bonus |
8
|
Supercharge |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
7
|
Teleport landing |
8
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]