This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
MAP09: Skeleton Coast + is the ninth map of Overboard. It was designed by Cyriak Harris (mouldy) and uses the same untitled music track composed by the author that was also used in MAP02.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Go up the steps to the north from the start, and head down towards the pool of water with the chaingun in the middle. Crossing the last step will trigger a wall to lower the steps to the northeast, releasing several pinky demons and revealing a vine-covered opening in the rock behind it. Head through that opening into a short, dark tunnel that curves to the north, and maneuver into the small cave beyond. The wall at the western end will open, giving you access to a platform overlooking the sea with either a megaarmor (on ultra-violence) or an invulnerability sphere (on easy and medium difficulty) sitting on it. (sector 642)
- Move to the back of the wooden shack with the fuel canister inside, and drop off the edge next to the palm tree. Follow the path west, and drop down the step to collect a megaarmor. (sector 373)
- From the wooden shack with the fuel canister inside, continue down the path towards the northwest, and where the path splits, stay on the upper half, which has the rocket launcher at its end, and run over the fence into the water to the north, towards the rock pillars. Once inside the water, turn east, and head through the small opening in the rock into a cave with an invulnerability sphere (on ultra-violence) or a BFG9000 (on easy and medium difficulty) inside. (sector 380)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on February 6, 2024.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 4529.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
36
|
Shotgun guy |
9
|
Heavy weapon dude |
4
|
Imp |
26
|
Demon |
3
|
Revenant |
47
|
Cacodemon |
10
|
Arachnotron |
1
|
Arch-vile |
4
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
2
|
Super shotgun |
5
|
Chaingun |
2
|
Rocket launcher |
4
|
Plasma gun |
3
|
BFG9000 |
2 |
1 |
0
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
3
|
Box of bullets |
1
|
4 shotgun shells |
9
|
Box of shotgun shells |
2
|
Rocket |
25
|
Box of rockets |
11
|
Energy cell |
10 |
10 |
6
|
Energy cell pack |
4
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
2
|
Medikit |
11
|
Armor |
1
|
Megaarmor |
1 |
1 |
2
|
Items |
1-2 |
3 |
4-5
|
Supercharge |
1
|
Megasphere |
2 |
3 |
2
|
Berserk |
1
|
Invulnerability |
3 |
1 |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
34
|
Voodoo doll |
24
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]