MAP09: Spawning Evil (Dark Resolution 2008)

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Dark Resolution 2008 maps
This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: Spawning Evil is the ninth map of Dark Resolution 2008. It was designed by Ronald Lubbelinkhof (Dutch Devil) and uses the music track "".

Walkthrough[edit]

Map of Spawning Evil
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Southeast of the starting bridge, open the wall with a yellow light to find a super shotgun and shotgun shells. (sector 96)
  2. Climb the crates north of the red key to find a chainsaw. (sector 138)
  3. Open the red door and open the metal wall to the right to get health bonuses and a computer area map. (sector 210)
  4. In the cave north of the starting bridge, lower a wall directly north from it and follow the path to a teleporter. Follow this path to energy cells and a plasma gun. (sector 274)
  5. Head southeast from the two-faced teleporter and use the vine-covered wall to take a lift up. Flip the switch to the east. Once you get the yellow key, open the north door, hop the pillars, and open the next two doors. Head north to pick up a soul sphere. (sector 511)
  6. Use the east teleporter and climb the crates nearest to you to enter a vent. Head west to get rockets and a rocket launcher. (sector 549)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:17.83 Aleks Shahov (Plut) 2013-04-07 dr09-717.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 9, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing north. (thing 1)
  2. facing south-west. (thing 167)
  3. facing east. (thing 174)
  4. facing north-east. (thing 196)
  5. facing north. (thing 240)
  6. facing south-east. (thing 393)
  7. facing west. (thing 477)
  8. facing west. (thing 515)
  9. facing east. (thing 602)

Statistics[edit]

Map data[edit]

Things 684
Vertices 8853*
Linedefs 7557
Sidedefs 13059
Sectors 709
* The vertex count without the effect of node building is 6466.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]