MAP09: Stronghold (TNT: Renascence)

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TNT: Renascence maps
This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: Stronghold is the ninth map of TNT: Renascence. It was designed by Alexander S. (Eternal).

Walkthrough[edit]

Map of Stronghold
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the starting area, head to the northeast wall and use it to find a switch. This lowers two pillars which contain medikits. (sector 51)
  2. Open up the central room that has a computer terminal in the middle, then go to the glowing panel on the south wall. Use it and head to the northeast corner to pick up a blur artifact. (sector 228)
  3. Go through the doors at the northwest end to the computer area map, which opens the north and south doors in the area. Head to the middle and go to the north wall, opening it to get shotgun shells, a backpack, a medikit, and by taking the lift to the west and lowering the south wall, a berserk pack. (sector 320)
  4. On the ledge where you can jump to the red key, use the west panel, then quickly drop and head south to a corridor leading to a teleporter. This teleports you to a megaarmor. (sector 274)
  5. In the room at the west side with a box of ammo, a stimpack, and a switch, lower the south wall for a lift up to a computer terminal with health bonuses and a switch, as well as an ammo clip, a rocket, and a medikit. (sector 360)
  6. In the room past Secret #5, enter the left teleporter to the south. Take it, and head south on this ledge to another switch. After pressing it, head north on the ledge to a teleporter, which takes you to a soul sphere. (sector 374)
  7. In the room past Secret #5, flip the switch on the computer terminal to reveal another teleporter behind the left teleporter to the south. To access it, quickly enter the right teleporter to teleport to the left teleporter, then run back to teleport to the southeast end of the map. Head west to get a medikit and a rocket launcher. (sector 54)
  8. In the room at the west side with a box of ammo, a stimpack, and a switch, use the switch and return to the previous room. Head south and open the next door. In this hall, head north and use the panel that has blood in front of it to lower a lift. Ride up to get a medikit. (sector 419)
  9. In the room with the nukage pit, head to the south wall that has red bars around it and lower the wall to find a medikit, an ammo clip, and shotgun shells. (sector 411)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:09.89 Andrey Budko (entryway) 2010-08-13 ren09-109.zip
NM speed
UV max 6:56.26 Erick Tenorio (GuyNamedErick) 2018-09-21 ren09-656.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 0:33.74 Erick Tenorio (GuyNamedErick) 2018-01-15 ren09o033.zip

The data was last verified in its entirety on August 28, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 30)
  2. facing south. (thing 150)
  3. facing west. (thing 152)
  4. facing north-east. (thing 189)

Statistics[edit]

Map data[edit]

Things 592
Vertices 2316*
Linedefs 2574
Sidedefs 3717
Sectors 454

* The vertex count without the effect of node building is 2030.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]