MAP09: The Depot (The Rebirth)


The Rebirth maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: The Depot is the ninth map of The Rebirth. It was designed by Björn Ostmann (Vader) and uses the music track "Suspense," originally composed by Robert Prince for Doom.


Map of The Depot
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the start, head to the nukage pit, but go right and through the door to the south. Go to the end of this room and press on the monitor. Shoot the lost souls and switch here, then leave the room and continue east and south. You will find health bonuses and a megaarmor. (sector 110)
  2. Go up the lift in the southeast corner which had the mancubus, then open the wall next to the door to find a soul sphere. (sector 199)
  3. In the northeast nukage tunnel, one of the walls has a large slit on it. Press on this wall to open it and find a rocket launcher, rockets, and a backpack. (sector 297)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:40.40 psichotik 2010-03-27
NM speed
UV max 2:46.23 Andrea Rovenski (Cyberdemon531) 2023-06-15
NM 100S
UV -fast 3:55.51 Andrea Rovenski (Cyberdemon531) 2023-06-15
UV -respawn
UV Tyson
UV pacifist
NoMo 0:42.94 psichotik 2010-04-14

The data was last verified in its entirety on June 24, 2023.


Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 57)
  2. facing west. (thing 58)
  3. facing west. (thing 59)
  4. facing south. (thing 60)
  5. facing north. (thing 61)
  6. facing south. (thing 62)


Map data[edit]

Things 223
Vertices 1536*
Linedefs 1660
Sidedefs 2642
Sectors 300
* The vertex count without the effect of node building is 1361.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]