MAP09: The Forsaken Town (Eternally Yours)

From DoomWiki.org

Eternally Yours maps
This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.

MAP09: The Forsaken Town is the ninth map of Eternally Yours. It was designed by Michael Jan Krizik (valkiriforce) and uses Hell To Pay's MAP31 and Perdition's Gate's MAP06/MAP16 theme as its music track.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Walkthrough[edit]

Map of The Forsaken Town
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the buildings where you would get the red key, after climbing the gray steps, look at the floor nearby and notice that a section is different. Use the wall where this different floor section is to reveal a switch, which opens the window behind you so you can jump to a soul sphere. (sector 202)
  2. In the yellow key room, just before the walkway over the nukage, press on the wide side of the metal support pillar in the corner to reveal a switch that lowers the megaarmor outside. (sector 280)
  3. In the room past the blue door, cross the bridge and look south towards the blue bar with a lion switch behind it. Shoot this switch and cross back to get a megasphere. (sector 384)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:35.74 blob1024 2013-07-01 ey-demos.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 13, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 313)
  2. facing east. (thing 314)
  3. facing north-west. (thing 317)
  4. facing east. (thing 320)
  5. facing east. (thing 321)
  6. facing north. (thing 324)

Statistics[edit]

Map data[edit]

Things 327
Vertices 2938*
Linedefs 2782
Sidedefs 4337
Sectors 390
* The vertex count without the effect of node building is 2237.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]