MAP09: The Last Resort (DBP37: AUGER;ZENITH)


DBP37: AUGER;ZENITH maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20 21 22

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: The Last Resort is the ninth map of DBP37: AUGER;ZENITH. It was designed by Washing Machine Enthusiasts and uses the music track "CORE" from Undertale. The par time defined in MAPINFO is 1:40.


Map of The Last Resort
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. When you enter the main dance floor room, you'll see an elevated DJ's room with a revenant on it. To access this secret area, look for two geishas next to a wall in the room with the red key. Interact with the wall right between them to open a passage. (sector 16)
  2. Right before you reach secret #1, there's a geisha standing by a curtain you must walk through to proceed. Directly south of the curtain, interact with a cracked texture on the eastern wall to open a secret chamber with a supercharge and enemies. (sector 128)
  3. In the bathroom you need to get the red key to access, a wall texture right next to the entrance door is a bit off. Interact with it to reveal a radsuit. (sector 292)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:43.43 Luleta 2022-02-14 Cross-listed from Pacifist
NM speed
UV max 3:43.29 Pseudonaut 2022-01-20
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:43.43 Luleta 2022-02-14
NoMo 0:33.40 TheMalayDoomer 2022-05-05

The data was last verified in its entirety on June 1, 2022.


Player spawns[edit]

This level contains five spawn points:

  1. facing south. (thing 141)
  2. facing north. (thing 219)
  3. facing east. (thing 220)
  4. facing west. (thing 221)
  5. facing west. (thing 222)


Map data[edit]

Things 260
Vertices 1888*
Linedefs 2215
Sidedefs 3831
Sectors 367
* The vertex count without the effect of node building is 1621.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]