MAP09: The Last Resort (DBP37: AUGER;ZENITH)

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DBP37: AUGER;ZENITH maps 01-11

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This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: The Last Resort is the ninth map of DBP37: AUGER;ZENITH. It was designed by Washing Machine Enthusiasts and uses the music track "CORE" from Undertale. The par time defined in MAPINFO is 1:40.

Walkthrough[edit]

Map of The Last Resort
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you enter the main dance floor room, you'll see an elevated DJ's room with a revenant on it. To access this secret area, look for two geishas next to a wall in the room with the red key. Interact with the wall right between them to open a passage. (sector 16)
  2. Right before you reach secret #1, there's a geisha standing by a curtain you must walk through to proceed. Directly south of the curtain, interact with a cracked texture on the eastern wall to open a secret chamber with a supercharge and enemies. (sector 128)
  3. In the bathroom you need to get the red key to access, a wall texture right next to the entrance door is a bit off. Interact with it to reveal a radsuit. (sector 292)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:43.43 Luleta 2022-02-14 dbp3709p043.zip Cross-listed from Pacifist
NM speed
UV max 3:43.29 Pseudonaut 2022-01-20 dbp3709-343.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:43.43 Luleta 2022-02-14 dbp3709p043.zip
NoMo 0:33.40 TheMalayDoomer 2022-05-05 dbp3709o-33.zip

The data was last verified in its entirety on June 1, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing south. (thing 141)
  2. facing north. (thing 219)
  3. facing east. (thing 220)
  4. facing west. (thing 221)
  5. facing west. (thing 222)

Statistics[edit]

Map data[edit]

Things 260
Vertices 1888*
Linedefs 2215
Sidedefs 3831
Sectors 367
* The vertex count without the effect of node building is 1621.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]