MAP09: The Sin City Level (Sin City)
From DoomWiki.org
Sin City maps |
---|
This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP09: The Sin City Level is the ninth and final map of Sin City. It was designed by Kurt Maples.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Part-way along the path to the first switch is a fake wall leading to a path containing six demons (four on easy skill), a stimpack, and a box of shotgun shells. The end of the path has a switch which opens up a door leading to some monsters and ammo. (sector 280)
- Go into the north-western building in the outdoor area, go up the stairs, head straight ahead and turn right at the junction. There is a secret door on the right (between the two crosses) leading to two heavy weapon dudes and three energy cell packs. (sector 268)
- In the maze area leading to the yellow key is an area with four boxes of rockets and a revenant (not on easy skill). Heading west from this area, there is a secret lift to the north leading to two heavy weapon dudes and a soul sphere. (sector 201)
- From the yellow key, head south then east then straight through a fake wall. Here there is a teleporter leading to several platforms with items including a megaarmor, a megasphere and a BFG9000. (sector 266)
- The Cyberdemon room has a secret door in between two hanging leg decorations leading to six boxes of rockets and a soul sphere. (sector 217)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 8, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 403)
- facing east. (thing 404)
- facing east. (thing 405)
- facing east. (thing 406)
Statistics[edit]
Map data[edit]
Things | 826 |
Vertices | 1732* |
Linedefs | 1676 |
Sidedefs | 2322 |
Sectors | 304 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|