MAP09: Weapons Bay (Vile Flesh)


Vile Flesh maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.

MAP09: Weapons Bay is the ninth map of Vile Flesh. It was designed by Gwyn Williams and uses the music track " ".

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Map of Weapons Bay
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the large room at the southeast end of the map, take the steps up to the door and use the switch you see to open the east compartment. Take the lift up and use the nearest computer panel to trigger a lift to the southeast. Drop in and you will have a choice between a rocket launcher and a megasphere. You can only pick one, so if you are going for 100% items, make sure to pick up the megasphere. (sector 197)
  2. In the nukage room at the northeast end of the map, head to the left side, then approach the fence a bit north of the switch. Use it to lower it, then jump into the nukage and go north to get a megaarmor. (sector 476)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 285)
  2. facing west. (thing 286)
  3. facing east. (thing 287)
  4. facing north. (thing 288)
  5. facing north-east. (thing 289)
  6. facing south-east. (thing 290)
  7. facing south-west. (thing 291)
  8. facing east. (thing 292)


Map data[edit]

Things 339
Vertices 3487*
Linedefs 3439
Sidedefs 5203
Sectors 557
* The vertex count without the effect of node building is 2959.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]