MAP09: Where the Dead Go to Die (Sucker Punch 2)

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Sucker Punch 2 maps
This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: Where the Dead Go to Die is the ninth and final map of Sucker Punch 2. It was designed by Andy Johnson (Rook) and uses the music track "".

Walkthrough[edit]

Map of Where the Dead Go to Die
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 3:29.51 Aleksey Kamenev (4shockblast) 2022-07-19 supu209p329.zip Cross-listed from Pacifist
NM speed
UV max 4:34.77 Bdubzzz 2021-12-23 supu209-434.zip
UV -fast 6:58.09 BiZ 2021-08-09 supu209f658.zip
UV -respawn
UV Tyson
UV pacifist 3:29.51 Aleksey Kamenev (4shockblast) 2022-07-19 supu209p329.zip

The data was last verified in its entirety on August 2, 2022.

Statistics[edit]

Map data[edit]

Things 305
Vertices 2586*
Linedefs 3156
Sidedefs 4581
Sectors 690
* The vertex count without the effect of node building is 2487.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]