MAP09: Winter Stronghold (Akeldama)

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Akeldama maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: Winter Stronghold is the ninth map of Akeldama. It was designed by Matthew D. (The Mysterious Moustachio) and uses the music track " ".

Walkthrough[edit]

Map of Winter Stronghold
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the yellow door south of the starting point and go all the way to the switch. Exit outside after using it and use the nearby door to head back to the starting area. Go back to the yellow door and use the lift north of it, then enter the compartment to find a megaarmor. (sector 27)
  2. Grab the soul sphere in the red-floored room to trigger the crushers, then head to the northwest alcove and wait for the wall to rise up. Head through it to reach the backside of a crate, with a skull switch near a lamp. Use this switch to lower the crate as well as open up two other ones that have a megaarmor and an energy cell pack inside. (sector 278)
  3. Head to the north of the starting point and use the wall with the cross to find a chainsaw and ammo. (sector 304)
  4. At the river area with armor bonuses, do not jump down all the way yet, but instead go to the southeast end next to the long crates. Jump towards the terminal, and if you land it right, the terminal will lower allowing you to get a soul sphere. (sector 350)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 706
Vertices 2462*
Linedefs 2283
Sidedefs 3558
Sectors 363
* The vertex count without the effect of node building is 1969.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]