MAP09: Wrath of Man (Revolution!)

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Revolution! maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
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MAP09: Wrath of Man is the ninth map of Revolution!. It was designed by Thomas van der Velden (t.v.). When played with the Revolution! MIDI Pack, this level uses the music track "Phalarope Shuffle," composed by zan-zan-zawa-veia.

Walkthrough[edit]

Map of Wrath of Man
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. By grabbing the blue key, two caged areas with imps will lower. The alcoves have a partial invisibility and shotgun shells in them. Both alcoves count as one secret. (sector 45)
  2. In the corridor with the crushers, go to the second crusher and press on the vent wall to the south of the crusher. This secret room contains a shotgun, shotgun shells, a berserk pack, and armor bonuses. (sector 58)
  3. In the hall with the red key, several alcoves with revenants will open up as you approach the key. The alcove in the middle on the left side of the hall has a hidden door leading to a courtyard with imps and armor bonuses. (sector 114)
  4. Just before the crusher area in the plasma gun room, press on the damaged wall in the corner to find a switch. The arrow just before the switch points to what the switch lowers, which is the soul sphere pillar outside in Secret #3. (sector 118)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 129)
  2. facing west. (thing 130)
  3. facing north. (thing 131)
  4. facing north. (thing 132)

Statistics[edit]

Map data[edit]

Things 167
Vertices 875*
Linedefs 953
Sidedefs 1341
Sectors 126
* The vertex count without the effect of node building is 767.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]